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Guides

Practical guides to playing Commander over the internet: the tools, the setup, the deck import, and the parts of remote pod night that trip people up.

Updated 2026-08-05

These are the write-ups I would send a friend whose pod is trying to play remotely. I build EDHMat, so it comes up in them; where another tool fits a pod better, the guides say which one.

Where to start

If you have never played Commander remotely, start with how to play Commander online with friends. It covers the four genuinely different ways of doing it — webcams, browser tabletops, rules-enforcing clients and sandboxes — and which pod each one suits.

If you are leaving a tool you already use, the SpellTable alternatives survey is the fuller version of that comparison.

If you want to run the server yourself, self-hosting is one Docker container and a file.